Searched refs:d3d12_compute_pipeline_state (Results 1 – 3 of 3) sorted by relevance
53 struct d3d12_compute_pipeline_state key;514 struct d3d12_compute_pipeline_state *state = &ctx->compute_pipeline_state; in create_compute_pipeline_state()545 return _mesa_hash_data(key, sizeof(struct d3d12_compute_pipeline_state)); in hash_compute_pipeline_state()551 return memcmp(a, b, sizeof(struct d3d12_compute_pipeline_state)) == 0; in equals_compute_pipeline_state()618 …const struct d3d12_compute_pipeline_state *key = (struct d3d12_compute_pipeline_state *)entry->key; in d3d12_compute_pipeline_state_cache_invalidate_shader()
88 struct d3d12_compute_pipeline_state { struct
263 struct d3d12_compute_pipeline_state compute_pipeline_state;