Searched refs:d3d12_batch_reference_resource (Results 1 – 7 of 7) sorted by relevance
/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_draw.cpp | 73 d3d12_batch_reference_resource(batch, res, false); in fill_cbv_descriptors() 174 d3d12_batch_reference_resource(batch, res, true); in fill_ssbo_descriptors() 346 d3d12_batch_reference_resource(batch, res, true); in fill_image_descriptors() 1124 d3d12_batch_reference_resource(batch, res, false); in d3d12_draw_vbo() 1149 d3d12_batch_reference_resource(batch, res, false); in d3d12_draw_vbo() 1191 d3d12_batch_reference_resource(batch, so_buffer, true); in d3d12_draw_vbo() 1192 d3d12_batch_reference_resource(batch, fill_buffer, true); in d3d12_draw_vbo() 1228 d3d12_batch_reference_resource(batch, indirect_buf, false); in d3d12_draw_vbo() 1237 d3d12_batch_reference_resource(batch, count_buf, false); in d3d12_draw_vbo() 1393 d3d12_batch_reference_resource(batch, indirect_buf, false); in d3d12_launch_grid()
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H A D | d3d12_batch.cpp | 389 d3d12_batch_reference_resource(struct d3d12_batch *batch, in d3d12_batch_reference_resource() function 409 d3d12_batch_reference_resource(batch, d3d12_resource(sv->base.texture), false); in d3d12_batch_reference_sampler_view() 417 d3d12_batch_reference_resource(batch, d3d12_resource(surf->base.texture), true); in d3d12_batch_reference_surface_texture()
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H A D | d3d12_blit.cpp | 112 d3d12_batch_reference_resource(batch, src, false); in blit_resolve() 113 d3d12_batch_reference_resource(batch, dst, true); in blit_resolve() 554 d3d12_batch_reference_resource(batch, d3d12_resource(tmp), false); in blit_resolve_stencil() 555 d3d12_batch_reference_resource(batch, dst, true); in blit_resolve_stencil()
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H A D | d3d12_copy.cpp | 234 d3d12_batch_reference_resource(batch, src, false); in d3d12_direct_copy() 235 d3d12_batch_reference_resource(batch, dst, true); in d3d12_direct_copy()
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H A D | d3d12_batch.h | 89 d3d12_batch_reference_resource(struct d3d12_batch *batch,
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H A D | d3d12_resource.cpp | 1192 d3d12_batch_reference_resource(batch, info.src, false); in copy_texture_region() 1193 d3d12_batch_reference_resource(batch, info.dst, true); in copy_texture_region() 1375 d3d12_batch_reference_resource(batch, src, false); in transfer_buf_to_buf() 1376 d3d12_batch_reference_resource(batch, dst, true); in transfer_buf_to_buf()
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H A D | d3d12_query.cpp | 548 d3d12_batch_reference_resource(batch, res, true); in end_subquery()
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