Searched refs:create_conversion_shader (Results 1 – 1 of 1) sorted by relevance
631 create_conversion_shader(struct st_context *st, enum pipe_texture_target target, unsigned num_compo… in create_conversion_shader() function810 async->nir = create_conversion_shader(async->st, async->target, async->num_components); in create_conversion_shader_async()994 nir_shader *nir = create_conversion_shader(st, view_target, num_components); in download_texture_compute()