Searched refs:createShaderResourceView (Results 1 – 7 of 7) sorted by relevance
86 gpu->resourceProvider().createShaderResourceView(info.fResource.get()); in MakeNewTexture()111 gpu->resourceProvider().createShaderResourceView(info.fResource.get()); in MakeWrappedTexture()135 gpu->resourceProvider().createShaderResourceView(info.fResource.get()); in MakeAliasingTexture()
133 gpu->resourceProvider().createShaderResourceView(info.fResource.get()); in MakeNewTextureRenderTarget()195 gpu->resourceProvider().createShaderResourceView(info.fResource.get()); in MakeWrappedTextureRenderTarget()
108 GrD3DDescriptorHeap::CPUHandle GrD3DResourceProvider::createShaderResourceView( in createShaderResourceView() function in GrD3DResourceProvider110 return fCpuDescriptorManager.createShaderResourceView(fGpu, resource, highestMip, mipLevels); in createShaderResourceView()
32 GrD3DDescriptorHeap::CPUHandle createShaderResourceView(GrD3DGpu*,
59 GrD3DDescriptorHeap::CPUHandle createShaderResourceView(ID3D12Resource* resource,
53 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::createShaderResourceView( in createShaderResourceView() function in GrD3DCpuDescriptorManager
1240 fResourceProvider.createShaderResourceView(uavTexture->d3dResource(), srcMip, 1); in onRegenerateMipMapLevels()