Searched refs:copyUniformsFromProgramMap (Results 1 – 3 of 3) sorted by relevance
607 mState.mExecutable->copyUniformsFromProgramMap(mState.mExecutable->mPPOProgramExecutables); in link()
656 void copyUniformsFromProgramMap(const ShaderMap<SharedProgramExecutable> &executables);
2090 void ProgramExecutable::copyUniformsFromProgramMap( in copyUniformsFromProgramMap() function in gl::ProgramExecutable