Searched refs:conv_ui10_to_norm_float (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/mesa3d/src/mesa/main/ |
H A D | glthread_draw_unroll.c | 58 conv_ui10_to_norm_float((x) & 0x3ff), \ 59 conv_ui10_to_norm_float(((x) >> 10) & 0x3ff), \ 60 conv_ui10_to_norm_float(((x) >> 20) & 0x3ff), \ 86 conv_ui10_to_norm_float(((x) >> 20) & 0x3ff), \ 87 conv_ui10_to_norm_float(((x) >> 10) & 0x3ff), \ 88 conv_ui10_to_norm_float((x) & 0x3ff), \
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/aosp_15_r20/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_util.h | 33 static inline float conv_ui10_to_norm_float(unsigned ui10) in conv_ui10_to_norm_float() function
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H A D | vbo_attrib_tmp.h | 119 #define ATTRUI10N_1( A, UI ) ATTRF( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 ) 121 conv_ui10_to_norm_float((UI) & 0x3ff), \ 122 conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 ) 124 conv_ui10_to_norm_float((UI) & 0x3ff), \ 125 conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ 126 conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 ) 128 conv_ui10_to_norm_float((UI) & 0x3ff), \ 129 conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ 130 conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \
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