Searched refs:compute_shader_code (Results 1 – 9 of 9) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5ImagesArrayIndexing.cpp | 94 std::string compute_shader_code; in initTest() local 102 …compute_shader_code = getComputeShaderCode(local_size_x_stringstream.str(), local_size_y_strin… in initTest() 103 compute_shader_code_ptr = (const char *)compute_shader_code.c_str(); in initTest()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.hpp | 142 void build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shader_code,
|
H A D | glcViewportArrayTests.cpp | 316 void Utils::program::build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shad… in build() argument 325 if (0 != compute_shader_code) in build() 330 compile(m_compute_shader_id, compute_shader_code); in build()
|
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cGPUShaderFP64Tests.hpp | 53 void build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shader_code,
|
H A D | gl4cShaderSubroutineTests.hpp | 90 void build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shader_code,
|
H A D | gl4cGPUShaderFP64Tests.cpp | 136 void Utils::programInfo::build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_… in build() argument 147 if (0 != compute_shader_code) in build() 152 compile(m_compute_shader_id, compute_shader_code); in build() 3846 std::string compute_shader_code; in prepareProgram() local 3921 …eTestComputeShader(uniform_definitions.c_str(), uniform_verification.c_str(), compute_shader_code); in prepareProgram() 3972 if (false == compute_shader_code.empty()) in prepareProgram() 3974 cs_c_str = compute_shader_code.c_str(); in prepareProgram()
|
H A D | gl4cShadingLanguage420PackTests.hpp | 266 void build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shader_code,
|
H A D | gl4cShaderSubroutineTests.cpp | 246 void Utils::program::build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shad… in build() argument 255 if (0 != compute_shader_code) in build() 260 compile(m_compute_shader_id, compute_shader_code); in build()
|
H A D | gl4cShadingLanguage420PackTests.cpp | 17915 void Utils::program::build(const glw::GLchar *compute_shader_code, const glw::GLchar *fragment_shad… in build() argument 17920 const shaderSource compute_shader(compute_shader_code); in build()
|