Searched refs:computeRequiredSamplerFormat (Results 1 – 2 of 2) sorted by relevance
131 mCachedSamplerFormat = computeRequiredSamplerFormat(samplerState); in compatibleWithSamplerFormatForWebGL()210 SamplerFormat computeRequiredSamplerFormat(const SamplerState &samplerState) const;
286 SamplerFormat TextureState::computeRequiredSamplerFormat(const SamplerState &samplerState) const in computeRequiredSamplerFormat() function in gl::TextureState