Searched refs:computeProgram (Results 1 – 6 of 6) sorted by relevance
/aosp_15_r20/external/angle/src/tests/egl_tests/ |
H A D | EGLMultiContextTest.cpp | 244 GLuint computeProgram = glCreateProgram(); in TEST_P() local 248 glAttachShader(computeProgram, cs); in TEST_P() 250 glLinkProgram(computeProgram); in TEST_P() 252 glGetProgramiv(computeProgram, GL_LINK_STATUS, &linkStatus); in TEST_P() 254 glDetachShader(computeProgram, cs); in TEST_P() 256 glUseProgram(computeProgram); in TEST_P() 660 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kCS); in TEST_P() 661 glUseProgram(computeProgram); in TEST_P()
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | DepthStencilFormatsTest.cpp | 1281 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kCS); in TEST_P() 1282 glUseProgram(computeProgram); in TEST_P() 1510 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kTestComputeShader); in TEST_P() 1511 glUseProgram(computeProgram); in TEST_P() 1513 GLint uTextureLocation = glGetUniformLocation(computeProgram, "tex"); in TEST_P()
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H A D | ComputeShaderTest.cpp | 2134 GLuint computeProgram = glCreateProgram(); in TEST_P() local 2136 glAttachShader(computeProgram, computeShader); in TEST_P() 2137 glLinkProgram(computeProgram); in TEST_P() 2138 glDetachShader(computeProgram, computeShader); in TEST_P() 2141 glGetProgramiv(computeProgram, GL_LINK_STATUS, &linkStatus); in TEST_P() 2144 glGetProgramiv(computeProgram, GL_COMPUTE_WORK_GROUP_SIZE, workGroupSize); in TEST_P() 2147 glDeleteProgram(computeProgram); in TEST_P() 2287 GLuint computeProgram = CompileComputeProgram(computeShaderStream.str().c_str()); in TEST_P() local 2288 EXPECT_EQ(0u, computeProgram); in TEST_P() 3974 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kCS); in TEST_P() [all …]
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H A D | VertexAttributeTest.cpp | 2772 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P() 2882 glUseProgram(computeProgram); in TEST_P() 2912 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P() 2946 glUseProgram(computeProgram); in TEST_P() 3009 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P() 3010 glProgramParameteri(computeProgram, GL_PROGRAM_SEPARABLE, GL_TRUE); in TEST_P() 3011 glUseProgramStages(pipeline, GL_COMPUTE_SHADER_BIT, computeProgram); in TEST_P() 3088 ANGLE_GL_COMPUTE_PROGRAM(computeProgram, kComputeShader); in TEST_P() 3089 glProgramParameteri(computeProgram, GL_PROGRAM_SEPARABLE, GL_TRUE); in TEST_P() 3090 glUseProgramStages(pipeline, GL_COMPUTE_SHADER_BIT, computeProgram); in TEST_P()
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H A D | FramebufferTest.cpp | 4810 GLuint computeProgram = CompileComputeProgram(kCS); in TEST_P() local 4811 ASSERT_NE(computeProgram, 0u); in TEST_P() 4812 glUseProgram(computeProgram); in TEST_P() 4816 GLint uniformLoc = glGetUniformLocation(computeProgram, "data"); in TEST_P()
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeComputeTests.cpp | 890 glu::ShaderProgram computeProgram(ctx.getRenderContext(), glu::ProgramSources() in invalid_write_built_in_constants() local 900 verifyCompileError(ctx, computeProgram, glu::SHADERTYPE_COMPUTE); in invalid_write_built_in_constants()
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