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Searched refs:computeLodFromGradCube (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp240 inline float computeLodFromGradCube(const gls::ShaderEvalContext &c) in computeLodFromGradCube() function
604 …c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGradCube(c)) * p.sca… in evalTextureCubeGrad()
621 …extureCubeShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGradCube(c)); in evalTextureCubeShadowGrad()
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp348 inline float computeLodFromGradCube(const ShaderEvalContext &c) in computeLodFromGradCube() function
1074 …c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGradCube(c)) * p.sca… in evalTextureCubeGrad()
1105 …extureCubeShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGradCube(c)); in evalTextureCubeShadowGrad()
1250 …c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGradCube(c),… in evalTextureCubeGradClamp()
1292 de::max(computeLodFromGradCube(c), p.lodClamp)); in evalTextureCubeShadowGradClamp()