Searched refs:computeLodFromGrad3D (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderTextureFunctionTests.cpp | 231 inline float computeLodFromGrad3D(const gls::ShaderEvalContext &c) in computeLodFromGrad3D() function 612 …c.color = texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad3D(c)) * p.scale +… in evalTexture3DGrad() 644 …texture3DOffset(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad3D(c), p.offset) * p.s… in evalTexture3DGradOffset() 682 computeLodFromGrad3D(c)) * in evalTexture3DProjGrad() 704 computeLodFromGrad3D(c), p.offset) * in evalTexture3DProjGradOffset()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 339 inline float computeLodFromGrad3D(const ShaderEvalContext &c) in computeLodFromGrad3D() function 1082 …c.color = texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad3D(c)) * p.scale +… in evalTexture3DGrad() 1136 …texture3DOffset(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), computeLodFromGrad3D(c), p.offset) * p.s… in evalTexture3DGradOffset() 1201 computeLodFromGrad3D(c)) * in evalTexture3DProjGrad() 1231 computeLodFromGrad3D(c), p.offset) * in evalTexture3DProjGradOffset() 1264 …texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGrad3D(c), p.lodClamp)) … in evalTexture3DGradClamp() 1325 …texture3DOffset(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), de::max(computeLodFromGrad3D(c), p.lodCl… in evalTexture3DGradOffsetClamp()
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