Searched refs:computeLevelCompleteness (Results 1 – 2 of 2) sorted by relevance
512 if (!computeLevelCompleteness(face, level)) in computeMipmapCompleteness()520 if (!computeLevelCompleteness(NonCubeTextureTypeToTarget(mType), level)) in computeMipmapCompleteness()530 bool TextureState::computeLevelCompleteness(TextureTarget target, size_t level) const in computeLevelCompleteness() function in gl::TextureState
209 bool computeLevelCompleteness(TextureTarget target, size_t level) const;