Home
last modified time | relevance | path

Searched refs:compiled_shaders (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/mesa3d/src/freedreno/decode/
H A Drdcompiler-utils.h75 struct hash_table_u64 *compiled_shaders; member
275 ctx->compiled_shaders = _mesa_hash_table_u64_create(ctx->mem_ctx); in replay_context_init()
325 _mesa_hash_table_u64_insert(ctx->compiled_shaders, id, shader_iova); in upload_shader()
332 _mesa_hash_table_u64_search(ctx->compiled_shaders, id); in emit_shader_iova()
/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.hpp694 glw::GLuint compiled_shaders; member in glcts::TextureCubeMapArraySamplingTest
H A DesextcTextureCubeMapArraySampling.cpp1719 , compiled_shaders(0) in TextureCubeMapArraySamplingTest()
1848 compiled_shaders += 1; in compile()
3231 …m_testCtx.getLog() << tcu::TestLog::Message << "Total shaders: " << compiled_shaders << tcu::TestL… in iterate()