Searched refs:compile_shader_and_get_compilation_result (Results 1 – 2 of 2) sorted by relevance
592 glw::GLint TestCaseBase<API>::compile_shader_and_get_compilation_result(const std::string &tested_s… in compile_shader_and_get_compilation_result() function in glcts::ArraysOfArrays::TestCaseBase844 compile_status = compile_shader_and_get_compilation_result(shader_source, tested_shader_type); in execute_negative_test()920 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()931 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1117 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1128 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1139 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1150 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1161 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()1174 compile_status = compile_shader_and_get_compilation_result( in execute_positive_test()
277 virtual glw::GLint compile_shader_and_get_compilation_result(