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Searched refs:commitWebGL1DepthStencilIfConsistent (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebuffer.h497 void commitWebGL1DepthStencilIfConsistent(const Context *context,
H A DFramebuffer.cpp1985 commitWebGL1DepthStencilIfConsistent(context, numViews, baseViewIndex, isMultiview, samples); in setAttachment()
2000 void Framebuffer::commitWebGL1DepthStencilIfConsistent(const Context *context, in commitWebGL1DepthStencilIfConsistent() function in gl::Framebuffer