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Searched refs:check_draw_path (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/rust/android-crates-io/crates/plotters/src/drawing/backend_impl/
Dmocked.rs33 check_draw_path: VecDeque<Box<dyn FnMut(RGBAColor, u32, Vec<BackendCoord>)>>, field
72 check_draw_path: vec![].into(), in new()
90 def_set_checker_func!(check_draw_path, RGBAColor, u32, Vec<BackendCoord>);
199 if let Some(mut checker) = self.check_draw_path.pop_front() { in draw_path()
202 if self.check_draw_path.is_empty() { in draw_path()
203 self.check_draw_path.push_back(checker); in draw_path()
/aosp_15_r20/external/rust/android-crates-io/crates/plotters/src/series/
Dline_series.rs94 m.check_draw_path(|c, s, _path| { in test_line_series()
/aosp_15_r20/external/rust/android-crates-io/crates/plotters/src/element/
Dbasic_shapes.rs117 m.check_draw_path(|c, s, path| { in test_path_element()