Searched refs:checkFramebufferForAllowedStatuses (Results 1 – 1 of 1) sorted by relevance
46 void checkFramebufferForAllowedStatuses(GLbitfield allowedStatuses) in checkFramebufferForAllowedStatuses() function124 checkFramebufferForAllowedStatuses(ALLOW_COMPLETE); in TEST_P()134 checkFramebufferForAllowedStatuses(ALLOW_COMPLETE); in TEST_P()146 checkFramebufferForAllowedStatuses(ALLOW_COMPLETE); in TEST_P()163 checkFramebufferForAllowedStatuses(allowedStatuses); in testAttachment()190 checkFramebufferForAllowedStatuses(allowedStatuses); in testAttachments()