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Searched refs:can_use_draw_texture (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/ganesh/
H A DDevice_drawTexture.cpp147 bool can_use_draw_texture(const SkPaint& paint, const SkSamplingOptions& sampling) { in can_use_draw_texture() function
267 if (tm == SkTileMode::kClamp && !ib->isYUVA() && can_use_draw_texture(paint, sampling)) { in drawEdgeAAImage()
516 if (!can_use_draw_texture(paint, sampling)) { in drawEdgeAAImageSet()