Searched refs:canUseLoopsToInitialize (Results 1 – 5 of 5) sorted by relevance
/aosp_15_r20/external/angle/src/compiler/translator/tree_ops/ |
H A D | InitializeVariables.cpp | 28 bool canUseLoopsToInitialize, 34 bool canUseLoopsToInitialize, 46 bool canUseLoopsToInitialize, in AddZeroInitSequence() argument 53 AddArrayZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, in AddZeroInitSequence() 59 AddStructZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported, in AddZeroInitSequence() 87 bool canUseLoopsToInitialize, in AddStructZeroInitSequence() argument 101 AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, in AddStructZeroInitSequence() 107 bool canUseLoopsToInitialize, in AddArrayZeroInitStatementList() argument 116 AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported, in AddArrayZeroInitStatementList() 154 bool canUseLoopsToInitialize, in AddArrayZeroInitSequence() argument [all …]
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H A D | DeferGlobalInitializers.cpp | 39 bool canUseLoopsToInitialize, in GetDeferredInitializers() argument 97 CreateInitCode(symbolNode, canUseLoopsToInitialize, highPrecisionSupported, &initCode, in GetDeferredInitializers() 136 bool canUseLoopsToInitialize, in DeferGlobalInitializers() argument 152 canUseLoopsToInitialize, highPrecisionSupported, in DeferGlobalInitializers()
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H A D | InitializeVariables.h | 28 bool canUseLoopsToInitialize, 37 bool canUseLoopsToInitialize, 55 bool canUseLoopsToInitialize,
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H A D | DeferGlobalInitializers.h | 31 bool canUseLoopsToInitialize,
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/aosp_15_r20/external/angle/src/compiler/translator/ |
H A D | Compiler.cpp | 858 bool canUseLoopsToInitialize = !compileOptions.dontUseLoopsToInitializeVariables; in checkAndSimplifyAST() local 877 !DeferGlobalInitializers(this, root, initializeLocalsAndGlobals, canUseLoopsToInitialize, in checkAndSimplifyAST() 1218 !DeferGlobalInitializers(this, root, initializeLocalsAndGlobals, canUseLoopsToInitialize, in checkAndSimplifyAST() 1246 if (!InitializeUninitializedLocals(this, root, getShaderVersion(), canUseLoopsToInitialize, in checkAndSimplifyAST()
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