Searched refs:boolOpToString (Results 1 – 1 of 1) sorted by relevance
215 const char *boolOpToString(BoolOp op) in boolOpToString() function4986 … fragmentShader << "((int(gl_FragCoord.x) % 2 == " << (index % 2) << ") " << boolOpToString(op) in createTestShaders()5004 << boolOpToString(op) << " (" in createTestShaders()5127 << boolOpToString(op) << " (" in createTestShaders()5167 … << "(int(gl_FragCoord.x) % 2 == " << (index % 2) << ") " << boolOpToString(op) in createTestShaders()