Searched refs:boilerplate_vertex_shader_body_code (Results 1 – 1 of 1) sorted by relevance
3793 …static const glw::GLchar *boilerplate_vertex_shader_body_code = " gl_Position = vec4(1, 0, 0, 1… in prepareProgram() local3874 prepareBoilerplateShader("", boilerplate_vertex_shader_body_code, vertex_shader_code); in prepareProgram()