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Searched refs:blurAlgorithm (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/frameworks/native/libs/renderengine/include/renderengine/
H A DRenderEngine.h327 RenderEngine::BlurAlgorithm blurAlgorithm; member
348 blurAlgorithm(_blurAlgorithm), in RenderEngineCreationArgs()
375 Builder& setBlurAlgorithm(RenderEngine::BlurAlgorithm blurAlgorithm) { in setBlurAlgorithm()
376 this->blurAlgorithm = blurAlgorithm; in setBlurAlgorithm()
397 precacheToneMapperShaderOnly, blurAlgorithm, in build()
407 RenderEngine::BlurAlgorithm blurAlgorithm = RenderEngine::BlurAlgorithm::NONE; member
/aosp_15_r20/frameworks/native/libs/renderengine/benchmark/
H A DRenderEngineBench.cpp80 RenderEngine::BlurAlgorithm blurAlgorithm = RenderEngine::BlurAlgorithm::KAWASE) { in createRenderEngine() argument
86 .setBlurAlgorithm(blurAlgorithm) in createRenderEngine()
/aosp_15_r20/frameworks/native/libs/renderengine/skia/
H A DSkiaVkRenderEngine.cpp112 args.blurAlgorithm) {} in SkiaVkRenderEngine()
H A DSkiaRenderEngine.cpp287 BlurAlgorithm blurAlgorithm) in SkiaRenderEngine() argument
289 switch (blurAlgorithm) { in SkiaRenderEngine()
H A DSkiaGLRenderEngine.cpp272 args.blurAlgorithm), in SkiaGLRenderEngine()