Searched refs:blitX0 (Results 1 – 1 of 1) sorted by relevance
1160 int blitX0 = invalidateW; in render() local1162 int blitX1 = blitX0 + quadSizePixels.x() / 2; in render()1214 glBlitFramebuffer(blitX0, blitY0, blitX1, blitY1, blitX0, blitY0, blitX1, blitY1, in render()