Searched refs:blendMaskAndLogic (Results 1 – 2 of 2) sorted by relevance
1915 const PackedBlendMaskAndLogicOpState &blendMaskAndLogic = in UnpackPipelineState() local1916 fragmentOutputState.blendMaskAndLogic; in UnpackPipelineState()1917 (*valuesOut)[PipelineState::BlendEnableMask] = blendMaskAndLogic.bits.blendEnableMask; in UnpackPipelineState()1918 (*valuesOut)[PipelineState::LogicOpEnable] = blendMaskAndLogic.bits.logicOpEnable; in UnpackPipelineState()1919 (*valuesOut)[PipelineState::LogicOp] = blendMaskAndLogic.bits.logicOp; in UnpackPipelineState()1920 (*valuesOut)[PipelineState::MissingOutputsMask] = blendMaskAndLogic.bits.missingOutputsMask; in UnpackPipelineState()3415 mFragmentOutput.blendMaskAndLogic.bits.blendEnableMask = 0; in initDefaults()3416 mFragmentOutput.blendMaskAndLogic.bits.logicOpEnable = 0; in initDefaults()3417 SetBitField(mFragmentOutput.blendMaskAndLogic.bits.logicOp, VK_LOGIC_OP_COPY); in initDefaults()3418 mFragmentOutput.blendMaskAndLogic.bits.padding = 0; in initDefaults()[all …]
718 PackedBlendMaskAndLogicOpState blendMaskAndLogic; member