Searched refs:bindInternalVertexArray (Results 1 – 3 of 3) sorted by relevance
158 GrGLAttribArrayState* bindInternalVertexArray(const GrBuffer* indexBuffer, int numAttribs, in bindInternalVertexArray() function160 auto* attribState = fHWVertexArrayState.bindInternalVertexArray(this, indexBuffer); in bindInternalVertexArray()729 GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr);
128 fAttribArrayState = fGpu->bindInternalVertexArray(indexBuffer.get(), numAttribs, in onBindBuffers()
3647 GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); in copySurfaceAsDraw()3810 GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this); in onRegenerateMipMapLevels()4261 GrGLAttribArrayState* GrGLGpu::HWVertexArrayState::bindInternalVertexArray(GrGLGpu* gpu, in bindInternalVertexArray() function in GrGLGpu::HWVertexArrayState