Searched refs:begin_srv_binding (Results 1 – 5 of 5) sorted by relevance
/aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_root_signature.cpp | 142 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature() 144 key->stages[i].begin_srv_binding, in create_root_signature() 150 key->stages[i].end_srv_binding - key->stages[i].begin_srv_binding, in create_root_signature() 152 key->stages[i].begin_srv_binding, in create_root_signature() 259 key->stages[i].begin_srv_binding = shader->begin_srv_binding; in fill_key()
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H A D | d3d12_draw.cpp | 96 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++) in fill_srv_descriptors() 106 unsigned desc_idx = i - shader->begin_srv_binding; in fill_srv_descriptors() 139 …_heap_append_handles(batch->view_heap, descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_srv_descriptors() 195 for (unsigned i = shader->begin_srv_binding; i < shader->end_srv_binding; i++, view.count++) { in fill_sampler_descriptors() 204 unsigned desc_idx = i - shader->begin_srv_binding; in fill_sampler_descriptors() 225 …pend_handles(batch->sampler_heap, view.descs, shader->end_srv_binding - shader->begin_srv_binding); in fill_sampler_descriptors() 477 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left() 492 needed_descs += shader->current->end_srv_binding - shader->current->begin_srv_binding; in check_descriptors_left()
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H A D | d3d12_root_signature.h | 36 unsigned begin_srv_binding; member
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H A D | d3d12_compiler.h | 219 uint32_t begin_srv_binding; member
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H A D | d3d12_compiler.cpp | 155 shader->begin_srv_binding = (UINT_MAX); in compile_nir() 163 shader->begin_srv_binding = MIN2(var->data.binding, shader->begin_srv_binding); in compile_nir()
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