Home
last modified time | relevance | path

Searched refs:basicQuadProgram (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fFragDepthTests.cpp156 glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), in iterate() local
159 if (!basicQuadProgram.isOk()) in iterate()
161 log << basicQuadProgram; in iterate()
170 gl.useProgram(basicQuadProgram.getProgram()); in iterate()
171 …gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.… in iterate()
176 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()
182 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcFragDepthTests.cpp165 glu::ShaderProgram basicQuadProgram( in iterate() local
170 if (!basicQuadProgram.isOk()) in iterate()
172 log << basicQuadProgram; in iterate()
181 gl.useProgram(basicQuadProgram.getProgram()); in iterate()
182 …gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.… in iterate()
187 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()
193 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding, in iterate()