Searched refs:assignUniqueKeyToResource (Results 1 – 4 of 4) sorted by relevance
423 void GrResourceProvider::assignUniqueKeyToResource(const skgpu::UniqueKey& key, in assignUniqueKeyToResource() function in GrResourceProvider539 this->assignUniqueKeyToResource(*key, buffer.get()); in createPatternedIndexBuffer()706 this->assignUniqueKeyToResource(sbKey, keyedStencil.get()); in attachStencilAttachment()755 this->assignUniqueKeyToResource(key, msaaAttachment.get()); in getDiscardableMSAAAttachment()
220 resourceProvider->assignUniqueKeyToResource(*uniqueKey, surface.get()); in instantiateImpl()463 resourceProvider->assignUniqueKeyToResource(key, surface.get()); in doLazyInstantiation()
349 void assignUniqueKeyToResource(const skgpu::UniqueKey&, GrGpuResource*);
196 resourceProvider->assignUniqueKeyToResource(uniqueKey, surface); in instantiateSurface()