Searched refs:any_block_in_loop (Results 1 – 2 of 2) sorted by relevance
617 /* out */ bool* any_block_in_loop) { in DisconnectHandlersAndUpdateTryBoundary() argument619 *any_block_in_loop = true; in DisconnectHandlersAndUpdateTryBoundary()629 *any_block_in_loop = true; in DisconnectHandlersAndUpdateTryBoundary()643 /* out */ bool* any_block_in_loop) { in RemoveTry() argument647 DisconnectHandlersAndUpdateTryBoundary(try_entry, any_block_in_loop); in RemoveTry()654 DisconnectHandlersAndUpdateTryBoundary(other_try_entry, any_block_in_loop); in RemoveTry()663 *any_block_in_loop = true; in RemoveTry()669 DisconnectHandlersAndUpdateTryBoundary(block, any_block_in_loop); in RemoveTry()741 bool any_block_in_loop = false; in RemoveUnneededTries() local747 RemoveTry(entry.first, entry.second, &any_block_in_loop); in RemoveUnneededTries()[all …]
100 /* out */ bool* any_block_in_loop);108 bool* any_block_in_loop);