Searched refs:addShaderBoolClipPlaneArray (Results 1 – 2 of 2) sorted by relevance
235 void addShaderBoolClipPlaneArray(std::stringstream &outStream,
801 void GLES1Renderer::addShaderBoolClipPlaneArray(std::stringstream &outStream, in addShaderBoolClipPlaneArray() function in gl::GLES1Renderer857 addShaderBoolClipPlaneArray(outStream, "clip_plane_enables", mShaderState.clipPlaneEnables); in addFragmentShaderDefs()