Searched refs:activeFsSourceArray (Results 1 – 1 of 1) sorted by relevance
137 const char *activeFsSourceArray[1] = {kActiveFS}; in testSetUp() local138 glShaderSource(activeBeforeFragShader, 1, activeFsSourceArray, 0); in testSetUp()282 const char *activeFsSourceArray[1] = {kActiveFS}; in frame2() local283 glShaderSource(activeDuringFragShader, 1, activeFsSourceArray, 0); in frame2()