Searched refs:_internal_use_unified_memory (Results 1 – 2 of 2) sorted by relevance
1170 if (this->_internal_use_unified_memory() != 0) { in _InternalSerialize()1172 …target = ::_pbi::WireFormatLite::WriteBoolToArray(2, this->_internal_use_unified_memory(), target); in _InternalSerialize()1278 if (this->_internal_use_unified_memory() != 0) { in ByteSizeLong()1347 if (from._internal_use_unified_memory() != 0) { in MergeFrom()1348 _this->_internal_set_use_unified_memory(from._internal_use_unified_memory()); in MergeFrom()
608 bool _internal_use_unified_memory() const; in Swap()4408 inline bool GPUOptions_Experimental::_internal_use_unified_memory() const { in _internal_use_unified_memory() function4413 return _internal_use_unified_memory(); in use_unified_memory()