Searched refs:_glewInit_GL_EXT_separate_shader_objects (Results 1 – 1 of 1) sorted by relevance
9102 static GLboolean _glewInit_GL_EXT_separate_shader_objects ();13375 static GLboolean _glewInit_GL_EXT_separate_shader_objects () in _glewInit_GL_EXT_separate_shader_objects() function16896 …ate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(); in glewContextInit()