Searched refs:__GLEW_ANGLE_translated_shader_source (Results 1 – 2 of 2) sorted by relevance
3353 GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; variable6707 &__GLEW_ANGLE_translated_shader_source,
3319 #define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source)22884 GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source; variable