Searched refs:WriteCubeArray (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 2376 … if (!WriteCubeArray(GL_RGBA32F, vec4(-1.0f, 2.0f, 3.0f, -4.0f), vec4(-1.0f, 2.0f, 3.0f, -4.0f))) in Run() 2378 if (!WriteCubeArray(GL_RGBA32I, ivec4(1, -2, 3, -4), ivec4(1, -2, 3, -4))) in Run() 2380 if (!WriteCubeArray(GL_RGBA32UI, uvec4(1, 2, 3, 4), uvec4(1, 2, 3, 4))) in Run() 2721 bool WriteCubeArray(GLenum internalformat, const T &write_value, const T &expected_value) in WriteCubeArray() function in gl4cts::__anonf7c7fa4f0111::BasicAllTargetsStore
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