Searched refs:ValidateProgramUniformMatrixBase (Results 1 – 1 of 1) sorted by relevance
/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | validationES31.cpp | 335 bool ValidateProgramUniformMatrixBase(const Context *context, in ValidateProgramUniformMatrixBase() function 874 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT2, program, location, in ValidateProgramUniformMatrix2fvBase() 886 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT3, program, location, in ValidateProgramUniformMatrix3fvBase() 898 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT4, program, location, in ValidateProgramUniformMatrix4fvBase() 910 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT2x3, program, location, in ValidateProgramUniformMatrix2x3fvBase() 922 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT3x2, program, location, in ValidateProgramUniformMatrix3x2fvBase() 934 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT2x4, program, location, in ValidateProgramUniformMatrix2x4fvBase() 946 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT4x2, program, location, in ValidateProgramUniformMatrix4x2fvBase() 958 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT3x4, program, location, in ValidateProgramUniformMatrix3x4fvBase() 970 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT4x3, program, location, in ValidateProgramUniformMatrix4x3fvBase()
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