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Searched refs:VUIDErrorExecutionModel (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_builtins.cpp115 VUIDErrorExecutionModel = 0, enumerator
2927 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference()
3006 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference()
3091 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference()
3573 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference()
3643 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference()
3713 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference()
3783 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference()
4141 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference()
4255 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()
/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/
H A Dvalidate_builtins.cpp119 VUIDErrorExecutionModel = 0, enumerator
2939 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference()
3018 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference()
3103 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference()
3589 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference()
3659 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference()
3729 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference()
3799 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference()
4161 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference()
4279 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_builtins.cpp115 VUIDErrorExecutionModel = 0, enumerator
2927 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference()
3006 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference()
3091 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference()
3573 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference()
3643 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference()
3713 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference()
3783 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference()
4141 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference()
4255 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()