Searched refs:VUIDErrorExecutionModel (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_builtins.cpp | 115 VUIDErrorExecutionModel = 0, enumerator 2927 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference() 3006 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference() 3091 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference() 3573 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference() 3643 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference() 3713 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference() 3783 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference() 4141 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference() 4255 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()
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/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/ |
H A D | validate_builtins.cpp | 119 VUIDErrorExecutionModel = 0, enumerator 2939 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference() 3018 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference() 3103 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference() 3589 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference() 3659 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference() 3729 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference() 3799 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference() 4161 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference() 4279 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()
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/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
H A D | validate_builtins.cpp | 115 VUIDErrorExecutionModel = 0, enumerator 2927 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragmentShaderF32Vec3InputAtReference() 3006 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeShaderI32Vec3InputAtReference() 3091 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateComputeI32InputAtReference() 3573 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragInvocationCountAtReference() 3643 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragSizeAtReference() 3713 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFragStencilRefAtReference() 3783 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateFullyCoveredAtReference() 4141 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateRayTracingBuiltinsAtReference() 4255 uint32_t vuid = GetVUIDForBuiltin(builtin, VUIDErrorExecutionModel); in ValidateMeshShadingEXTBuiltinsAtReference()
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