Searched refs:TextureString (Results 1 – 3 of 3) sorted by relevance
107 const char *TextureString(const HLSLTextureGroup textureGroup);108 const char *TextureString(const TBasicType type,
336 const char *TextureString(const HLSLTextureGroup textureGroup) in TextureString() function411 const char *TextureString(const TBasicType type, TLayoutImageInternalFormat imageInternalFormat) in TextureString() function413 return TextureString(TextureGroup(type, imageInternalFormat)); in TextureString()
359 out << "uniform " << TextureString(textureGroup) << " textures" << suffix << "[" in outputHLSLSamplerUniformGroup()413 out << "uniform " << TextureString(textureGroup) << " readonlyImages" << suffix << "[" in outputHLSLReadonlyImageUniformGroup()