Searched refs:TextureStorage11_2DMultisampleArray (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | TextureStorage11.cpp | 4087 TextureStorage11_2DMultisampleArray::TextureStorage11_2DMultisampleArray(Renderer11 *renderer, in TextureStorage11_2DMultisampleArray() function in rx::TextureStorage11_2DMultisampleArray 4121 angle::Result TextureStorage11_2DMultisampleArray::onDestroy(const gl::Context *context) in onDestroy() 4126 TextureStorage11_2DMultisampleArray::~TextureStorage11_2DMultisampleArray() {} in ~TextureStorage11_2DMultisampleArray() 4128 angle::Result TextureStorage11_2DMultisampleArray::copyToStorage(const gl::Context *context, in copyToStorage() 4135 angle::Result TextureStorage11_2DMultisampleArray::getResource(const gl::Context *context, in getResource() 4144 angle::Result TextureStorage11_2DMultisampleArray::ensureTextureExists(const gl::Context *context, in ensureTextureExists() 4180 angle::Result TextureStorage11_2DMultisampleArray::findRenderTarget(const gl::Context *context, in findRenderTarget() 4207 angle::Result TextureStorage11_2DMultisampleArray::createRenderTargetSRV( in createRenderTargetSRV() 4226 angle::Result TextureStorage11_2DMultisampleArray::getRenderTarget(const gl::Context *context, in getRenderTarget() 4304 angle::Result TextureStorage11_2DMultisampleArray::createSRVForSampler( in createSRVForSampler() [all …]
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H A D | TextureStorage11.h | 894 class TextureStorage11_2DMultisampleArray final : public TextureStorage11ImmutableBase 897 TextureStorage11_2DMultisampleArray(Renderer11 *renderer, 906 ~TextureStorage11_2DMultisampleArray() override;
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H A D | Renderer11.cpp | 3423 return new TextureStorage11_2DMultisampleArray(this, internalformat, width, height, depth, in createTextureStorage2DMultisampleArray()
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