Searched refs:Texture2DArrayShader (Results 1 – 4 of 4) sorted by relevance
155 class Texture2DArrayShader : public sglr::ShaderProgram class158 Texture2DArrayShader(glu::DataType samplerType, glu::DataType outputType);159 ~Texture2DArrayShader(void) in ~Texture2DArrayShader()
587 Texture2DArrayShader::Texture2DArrayShader(glu::DataType samplerType, glu::DataType outputType) in Texture2DArrayShader() function in deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader630 void Texture2DArrayShader::setLayer(int layer) in setLayer()635 void Texture2DArrayShader::setTexScaleBias(const Vec4 &scale, const Vec4 &bias) in setTexScaleBias()641 void Texture2DArrayShader::setUniforms(sglr::Context &gl, uint32_t program) const in setUniforms()651 void Texture2DArrayShader::shadeVertices(const rr::VertexAttrib *inputs, rr::VertexPacket *const *p… in shadeVertices()663 void Texture2DArrayShader::shadeFragments(rr::FragmentPacket *packets, const int numPackets, in shadeFragments()
497 … Texture2DArrayShader arrayTexShader(glu::getSampler2DArrayType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
484 Texture2DArrayShader shader(glu::getSampler2DArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()