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Searched refs:TestSampleWithDepthStencilMode (Results 1 – 1 of 1) sorted by relevance

/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DTextureTest.cpp1913 void TestSampleWithDepthStencilMode(GLenum format, GLenum mode, bool swizzle);
1916 void Texture2DDepthStencilTestES3::TestSampleWithDepthStencilMode(GLenum format, in TestSampleWithDepthStencilMode() function in __anon18dedd8c0111::Texture2DDepthStencilTestES3
3410 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, false); in TEST_P()
3411 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX, false); in TEST_P()
3417 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, true); in TEST_P()
3418 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX, true); in TEST_P()
3424 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, false); in TEST_P()
3425 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT24, GL_STENCIL_INDEX, false); in TEST_P()
3431 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, true); in TEST_P()
3432 TestSampleWithDepthStencilMode(GL_DEPTH_COMPONENT24, GL_STENCIL_INDEX, true); in TEST_P()
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