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Searched refs:SplitNumElements (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp10479 int SplitNumElements = NumElements / 2; in splitAndLowerVectorShuffle() local
10523 SmallVector<int, 32> V1BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()
10524 SmallVector<int, 32> V2BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()
10525 SmallVector<int, 32> BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerVectorShuffle()
10526 for (int i = 0; i < SplitNumElements; ++i) { in splitAndLowerVectorShuffle()
10529 if (M >= NumElements + SplitNumElements) in splitAndLowerVectorShuffle()
10534 BlendMask[i] = SplitNumElements + i; in splitAndLowerVectorShuffle()
10536 if (M >= SplitNumElements) in splitAndLowerVectorShuffle()
10564 for (int i = 0; i < SplitNumElements; ++i) in splitAndLowerVectorShuffle()
10565 if (BlendMask[i] >= 0 && BlendMask[i] < SplitNumElements) in splitAndLowerVectorShuffle()
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/aosp_15_r20/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp14729 int SplitNumElements = NumElements / 2; in splitAndLowerShuffle() local
14773 SmallVector<int, 32> V1BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
14774 SmallVector<int, 32> V2BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
14775 SmallVector<int, 32> BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
14776 for (int i = 0; i < SplitNumElements; ++i) { in splitAndLowerShuffle()
14779 if (M >= NumElements + SplitNumElements) in splitAndLowerShuffle()
14784 BlendMask[i] = SplitNumElements + i; in splitAndLowerShuffle()
14786 if (M >= SplitNumElements) in splitAndLowerShuffle()
14814 for (int i = 0; i < SplitNumElements; ++i) in splitAndLowerShuffle()
14815 if (BlendMask[i] >= 0 && BlendMask[i] < SplitNumElements) in splitAndLowerShuffle()
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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp16804 int SplitNumElements = NumElements / 2; in splitAndLowerShuffle() local
16806 MVT SplitVT = MVT::getVectorVT(ScalarVT, SplitNumElements); in splitAndLowerShuffle()
16824 SmallVector<int, 32> V1BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
16825 SmallVector<int, 32> V2BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
16826 SmallVector<int, 32> BlendMask((unsigned)SplitNumElements, -1); in splitAndLowerShuffle()
16827 for (int i = 0; i < SplitNumElements; ++i) { in splitAndLowerShuffle()
16830 if (M >= NumElements + SplitNumElements) in splitAndLowerShuffle()
16835 BlendMask[i] = SplitNumElements + i; in splitAndLowerShuffle()
16837 if (M >= SplitNumElements) in splitAndLowerShuffle()
16865 for (int i = 0; i < SplitNumElements; ++i) in splitAndLowerShuffle()
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