Searched refs:ShaderTypeToString (Results 1 – 4 of 4) sorted by relevance
581 const char *ShaderTypeToString(ShaderType shaderType) in ShaderTypeToString() function
235 const char *ShaderTypeToString(ShaderType shaderType);
925 json->addCString("Type", gl::ShaderTypeToString(state->shaderType)); in SerializeCompiledShaderState()1024 gl::ShaderTypeToString(shaderType), in SerializeBufferVariablesVector()
1719 mState.mInfoLog << ShaderTypeToString(shaderType) << " shader is not compiled."; in linkValidateShaders()1729 mState.mInfoLog << ShaderTypeToString(shaderType) in linkValidateShaders()