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Searched refs:ShaderTypeToString (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/angle/src/common/
H A DPackedEnums.cpp581 const char *ShaderTypeToString(ShaderType shaderType) in ShaderTypeToString() function
H A DPackedEnums.h235 const char *ShaderTypeToString(ShaderType shaderType);
/aosp_15_r20/external/angle/src/libANGLE/capture/
H A Dserialize.cpp925 json->addCString("Type", gl::ShaderTypeToString(state->shaderType)); in SerializeCompiledShaderState()
1024 gl::ShaderTypeToString(shaderType), in SerializeBufferVariablesVector()
/aosp_15_r20/external/angle/src/libANGLE/
H A DProgram.cpp1719 mState.mInfoLog << ShaderTypeToString(shaderType) << " shader is not compiled."; in linkValidateShaders()
1729 mState.mInfoLog << ShaderTypeToString(shaderType) in linkValidateShaders()