Searched refs:SetMaxShaderCompilerThreads (Results 1 – 1 of 1) sorted by relevance
47 void SetMaxShaderCompilerThreads(const rx::FunctionsGL *functions, GLuint count) in SetMaxShaderCompilerThreads() function206 SetMaxShaderCompilerThreads(mFunctions.get(), 0xffffffff); in RendererGL()396 SetMaxShaderCompilerThreads(mFunctions.get(), count); in setMaxShaderCompilerThreads()