Searched refs:SecAggServerR2MaskedInputCollState (Results 1 – 4 of 4) sorted by relevance
31 SecAggServerR2MaskedInputCollState::SecAggServerR2MaskedInputCollState( in SecAggServerR2MaskedInputCollState() function in fcp::secagg::SecAggServerR2MaskedInputCollState44 SecAggServerR2MaskedInputCollState::~SecAggServerR2MaskedInputCollState() {} in ~SecAggServerR2MaskedInputCollState()46 Status SecAggServerR2MaskedInputCollState::HandleMessage( in HandleMessage()52 Status SecAggServerR2MaskedInputCollState::HandleMessage( in HandleMessage()94 bool SecAggServerR2MaskedInputCollState::IsNumberOfIncludedInputsCommitted() in IsNumberOfIncludedInputsCommitted()99 int SecAggServerR2MaskedInputCollState::MinimumMessagesNeededForNextRound() in MinimumMessagesNeededForNextRound()105 int SecAggServerR2MaskedInputCollState::NumberOfIncludedInputs() const { in NumberOfIncludedInputs()109 int SecAggServerR2MaskedInputCollState::NumberOfPendingClients() const { in NumberOfPendingClients()113 void SecAggServerR2MaskedInputCollState::HandleAbortClient( in HandleAbortClient()131 void SecAggServerR2MaskedInputCollState::HandleAbort() { in HandleAbort()[all …]
134 SecAggServerR2MaskedInputCollState state( in TEST_P()150 SecAggServerR2MaskedInputCollState state( in TEST_P()165 SecAggServerR2MaskedInputCollState state( in TEST_P()180 SecAggServerR2MaskedInputCollState state( in TEST_P()199 SecAggServerR2MaskedInputCollState state( in TEST_P()233 SecAggServerR2MaskedInputCollState state( in TEST_P()323 SecAggServerR2MaskedInputCollState state( in TEST_P()405 SecAggServerR2MaskedInputCollState state( in TEST_P()496 SecAggServerR2MaskedInputCollState state( in TEST_P()586 SecAggServerR2MaskedInputCollState state( in TEST_P()[all …]
37 class SecAggServerR2MaskedInputCollState : public SecAggServerState {39 SecAggServerR2MaskedInputCollState(45 ~SecAggServerR2MaskedInputCollState() override;
149 return std::make_unique<SecAggServerR2MaskedInputCollState>( in ProceedToNextRound()