Searched refs:ReferenceBuiltInVariable (Results 1 – 5 of 5) sorted by relevance
91 TIntermSymbol *ReferenceBuiltInVariable(const ImmutableString &name,
377 TIntermSymbol *ReferenceBuiltInVariable(const ImmutableString &name, in ReferenceBuiltInVariable() function
70 TIntermSymbol *symbol = ReferenceBuiltInVariable( in constructGLFragDataNode()
203 ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion); in InsertInitCode()
202 exp = ReferenceBuiltInVariable(ImmutableString("gl_FragCoord"), *mSymbolTable, in injectPixelCoordInitializationCodeIfNeeded()