Searched refs:PrecompileLocalMatrixShader (Results 1 – 1 of 1) sorted by relevance
578 class PrecompileLocalMatrixShader final : public PrecompileShader { class586 PrecompileLocalMatrixShader(SkSpan<const sk_sp<PrecompileShader>> wrapped, in PrecompileLocalMatrixShader() function in skgpu::graphite::PrecompileLocalMatrixShader683 return sk_make_sp<PrecompileLocalMatrixShader>( in LocalMatrix()685 isPerspective ? PrecompileLocalMatrixShader::Flags::kIsPerspective in LocalMatrix()686 : PrecompileLocalMatrixShader::Flags::kNone); in LocalMatrix()691 return sk_make_sp<PrecompileLocalMatrixShader>( in LocalMatrixBothVariants()693 PrecompileLocalMatrixShader::Flags::kIncludeWithOutVariant); in LocalMatrixBothVariants()700 auto thisAsLMShader = static_cast<const PrecompileLocalMatrixShader*>(this); in makeWithLocalMatrix()702 PrecompileLocalMatrixShader::Flags::kIsPerspective)) { in makeWithLocalMatrix()703 return sk_make_sp<PrecompileLocalMatrixShader>( in makeWithLocalMatrix()[all …]