Searched refs:PROVIDER_GL_NV_shader_buffer_load (Results 1 – 1 of 1) sorted by relevance
3640 PROVIDER_GL_NV_shader_buffer_load, enumerator75425 case PROVIDER_GL_NV_shader_buffer_load: in gl_provider_resolver()86515 …return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 18294 /* glGetBufferParameterui64vNV … in epoxy_glGetBufferParameterui64vNV_resolver()87727 return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 20885 /* glGetIntegerui64vNV */); in epoxy_glGetIntegerui64vNV_resolver()88159 …return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 22174 /* glGetNamedBufferParameterui6… in epoxy_glGetNamedBufferParameterui64vNV_resolver()90819 PROVIDER_GL_NV_shader_buffer_load, in epoxy_glGetUniformui64vNV_resolver() enumerator92351 return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 30820 /* glIsBufferResidentNV */); in epoxy_glIsBufferResidentNV_resolver()92609 …return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 31128 /* glIsNamedBufferResidentNV */… in epoxy_glIsNamedBufferResidentNV_resolver()93505 …return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32606 /* glMakeBufferNonResidentNV */… in epoxy_glMakeBufferNonResidentNV_resolver()93511 … return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32632 /* glMakeBufferResidentNV */); in epoxy_glMakeBufferResidentNV_resolver()[all …]