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Searched refs:NumSubroutineUniformRemapTable (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dshaderapi.c3031 if (count != p->sh.NumSubroutineUniformRemapTable) { in _mesa_UniformSubroutinesuiv()
3105 if (location >= p->sh.NumSubroutineUniformRemapTable) { in _mesa_GetUniformSubroutineuiv()
3163 values[0] = p->sh.NumSubroutineUniformRemapTable; in _mesa_GetProgramStageiv()
3195 for (i = 0; i < p->sh.NumSubroutineUniformRemapTable; i++) { in _mesa_GetProgramStageiv()
3763 if (p->sh.NumSubroutineUniformRemapTable == 0) in _mesa_shader_write_subroutine_index()
3785 } while(i < p->sh.NumSubroutineUniformRemapTable); in _mesa_shader_write_subroutine_index()
3804 if (binding->NumIndex != p->sh.NumSubroutineUniformRemapTable) { in _mesa_program_init_subroutine_defaults()
3806 p->sh.NumSubroutineUniformRemapTable * (sizeof(GLuint))); in _mesa_program_init_subroutine_defaults()
3807 binding->NumIndex = p->sh.NumSubroutineUniformRemapTable; in _mesa_program_init_subroutine_defaults()
3810 for (int i = 0; i < p->sh.NumSubroutineUniformRemapTable; i++) { in _mesa_program_init_subroutine_defaults()
H A Dshader_types.h559 GLuint NumSubroutineUniformRemapTable; member
/aosp_15_r20/external/mesa3d/src/compiler/glsl/
H A Dlinker_util.cpp232 if (p->sh.NumSubroutineUniformRemapTable > MAX_SUBROUTINE_UNIFORM_LOCATIONS) { in link_util_check_subroutine_resources()
334 for (unsigned j = 0; j < p->sh.NumSubroutineUniformRemapTable; j++) { in link_util_calculate_subroutine_compat()
H A Dgl_nir_link_uniforms.c370 p->sh.NumSubroutineUniformRemapTable + entries); in nir_setup_uniform_remap_tables()
373 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in nir_setup_uniform_remap_tables()
379 p->sh.NumSubroutineUniformRemapTable; in nir_setup_uniform_remap_tables()
380 p->sh.NumSubroutineUniformRemapTable += entries; in nir_setup_uniform_remap_tables()
H A Dgl_nir_linker.c2096 if (max_loc + 1 > p->sh.NumSubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations()
2108 for (unsigned i = p->sh.NumSubroutineUniformRemapTable; i < max_loc + 1; i++) in reserve_subroutine_explicit_locations()
2111 p->sh.NumSubroutineUniformRemapTable = max_loc + 1; in reserve_subroutine_explicit_locations()
H A Dserialize.cpp629 sh->Program->sh.NumSubroutineUniformRemapTable, in write_uniform_remap_tables()
687 &glprog->sh.NumSubroutineUniformRemapTable, in read_uniform_remap_tables()