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Searched refs:NumCurveTrianglesAtResolveLevel (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/tessellate/
H A DFixedCountBufferUtils.h56 return NumCurveTrianglesAtResolveLevel(resolveLevel) * 3; in VertexCount()
67 return NumCurveTrianglesAtResolveLevel(kMaxResolveLevel) * 3 * sizeof(uint16_t); in IndexBufferSize()
89 return (NumCurveTrianglesAtResolveLevel(resolveLevel) + 1) * 3; in VertexCount()
97 return (NumCurveTrianglesAtResolveLevel(kMaxResolveLevel) + 1/*fan triangle*/) * in IndexBufferSize()
H A DFixedCountBufferUtils.cpp43 SkASSERT(NumCurveTrianglesAtResolveLevel(maxResolveLevel) == triangleCount); in write_curve_index_buffer_base_index()
H A DTessellation.h66 constexpr static int NumCurveTrianglesAtResolveLevel(int resolveLevel) { in NumCurveTrianglesAtResolveLevel() function